Gameplay Changes

Gameplay Changes
This page is for documenting gameplay changes on Dark Frontier. Note that it might not cover everything, but it should prove to be invaluably informative nonetheless.

Classes
Skript-Powered Classes have been added to the server. It's a really good idea to take one, and you can access it by using /class. Some of the benefits of using a class include:
 * Increased maximum health pool
 * Increased damage
 * Increased mobility
 * Useful combat and non combat skills
 * Acquisition of experience to improve classes and open up new choices

Permanent Powerups
Players can create Life and Mana Chalices that grant permanent statistic upgrades.

Hostile World
Monsters and Biomes can potentially be much more dangerous. Some notable changes include:
 * Rot Damage inflicted by Zombies and infections from lingering in mushroom biomes
 * Hard setting server difficulty
 * No Item Protection in the End